Patch notes - v 0.1.9.1
Wanderboots » Devlog
This is just a quick hotfix, fixing a severe crash caused by janky notice boards. It also includes some other small tweaks.
Added
Interface
- Improved Continue button to main menu, telling you the name, level and location of your character.
- If it does not work as intended, please use the Load Game menu for now.
Changed
World
Magic
- Magic effects are moving from in-engine particle system to pre-canned animations.
- Smoke effects in particular might look very strange or be misaligned.
Misc
- The game now loads all the maps when starting up the game to reduce waiting times while playing. Initial loading screen is a bit longer, but I feel it's worth it.
- You may still encounter some loading screens, this will be resolved by the next patch.
Fixed
World
- Estate Agent error in Midforest.
Items
- Rusty Iron Longsword could not be used for attacking.
Magic
- Projectile spells that would collide with some tiles such as bridges, even though they are flying above the collision boundaries.
Interfaces
- Saving indicator not disappearing after saving is completed.
Misc
- Loading screen that appeared after closing the intro credits.
- Crash when trying to fetch new messages to put on the notice boards.
Files
Tales of Astya 0.1.9.1.exe 60 MB
Oct 27, 2018
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Wanderboots
Status | Canceled |
Author | Partysofa |
Genre | Role Playing |
Tags | 2D, Action RPG, Character Customization, Crafting, Loot, Magic, Medieval, Open World, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Patch 0.3.12Jun 24, 2021
- Progress Report: MayMay 29, 2021
- Progress Report: AprilMay 01, 2021
- Progress Report: MarchMar 27, 2021
- Patch 0.3.11Feb 23, 2021
- Patch 0.3.10Sep 25, 2020
- Patch 0.3.9Jul 31, 2020
- Patch 0.3.8Jun 02, 2020
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